New GFX (Update 31/3/2007)
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rapTor_sonofsuns wrote:after further tests, i am begininng to think that the ball is a little large
and an idea? cant we put the sideboards as shirt advertisement ? also we can manipulate them for example a PIRHANA advertisement would suit for inter shirt the same punto as PIRELLI
Yes. You can mod the shirts. (and add advertisement). I had no time to do that myself for this version.
Check
Teams\xxxxxx\TEXTURES
You can also mod the stadium adboards in the Newstadium dir.
The work on beta 0.9 has started.
Even if the mainfocus will be on gameplay and stability following GFX updates will probably be made.
GFX
- Crowd & crowdanimations
- Pitches (5 different (checked, stripes, squares, plain, circles), at least 2 new layersstyles)
- Playermodel - Updated playermodel to solve bugs (player shortssleeve bug, referee cardbug)
- New animations - Different waitinganimations, Sideline referee animations, Coachanimations, Goalanimations.
- Better animations - Overheadkick , keeper animations, heading animation , shooting animation and a few others.
- Better looking player shadows and added goalnetshadow.
Me and Gianluca are as always very open for suggestions.
Even if the mainfocus will be on gameplay and stability following GFX updates will probably be made.
GFX
- Crowd & crowdanimations
- Pitches (5 different (checked, stripes, squares, plain, circles), at least 2 new layersstyles)
- Playermodel - Updated playermodel to solve bugs (player shortssleeve bug, referee cardbug)
- New animations - Different waitinganimations, Sideline referee animations, Coachanimations, Goalanimations.
- Better animations - Overheadkick , keeper animations, heading animation , shooting animation and a few others.
- Better looking player shadows and added goalnetshadow.
Me and Gianluca are as always very open for suggestions.
Calimero wrote:One thing that really draws attention is that the ball for a throw in or goalkeeper kicks is always white. When the ball is played, the sprite changes back to the ball you are playing with, for example orange.
thanx for mentioning it. This is one of the things related to playermodelbugs. It should be fixed for next version as well.
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- Posts: 291
- Joined: Tue Jun 19, 2001 12:00 am
- Location: Istanbul, Turkey
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