Seems that the game will reside in an open FFox tab and be able to be recalled after a laptop suspend, but if Shockwave crashes FFox (as does all the time now it seems) and you do a reboot of FFox, the saved games are gone...
Now I have looked at where the swf version saves the temp files, but annoyingly these get flushed although all the crap I don't want sits there indefinitely!
typical location is:
file:///C:/Users/MG/AppData/Local/Temp/the_player_manager_2016.swf
I have done an about:cache call in FFox and found a file that has all the hex data, so I cut n pasted into a txt file and imported it into Hex editor, but what format to save to to see if it is loadable/associatable with PM??

