Player Manager for GBA?

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gillis
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Player Manager for GBA?

Postby gillis » Sun Jul 27, 2003 8:01 am

What about a Gameboy Advance version of PM?
Easy money for Steeve and Dino, and joy for us.


What do you guys think of that?
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manicx
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Postby manicx » Sun Jul 27, 2003 9:00 am

Dino is actually trying to find opportunities out of the computer game industry, Steve is actually working on KO2004 and UPM. I think it would be great and would cost us a lot of money in batteries!

BUT, bear in mind that GamePark32 (GP32), the other NG handheld console is miles better than GBA, has a 100% ST emulator and you can run Player Manager there. It will be available in the european market this autumn, and I will buy it simply because of the emulators that it can run.

A basic Amiga emulator is very likely to be developed for it, and the Amiga PM will be also available in handheld form... :)
gillis
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PM ADVANCE

Postby gillis » Sun Jul 27, 2003 11:34 am

Actually, what I was dreaming of wasn't an emulate version of PM but a brand new one with better management, more options and some graphics improvements too. With a title like "PLAYER MANAGER ADVANCE EX" :)
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Ely
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Postby Ely » Sun Jul 27, 2003 12:58 pm

Can I suggest you look at Total Soccer Manager 2002 for the GBA, it a pretty good alternative :) :)
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gillis
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Total soccer manager 2002? No way.

Postby gillis » Sun Jul 27, 2003 1:29 pm

Sorry bu I think Total soccer Manager 2002 sucks big time. The AI is really poor and the management is a joke...
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Postby manicx » Sun Jul 27, 2003 1:40 pm

I get your point, but PM still remains a hell of a game even 13 years after its original release. In case of no alternative, GP32's emulation abilities can be lovely. In matter of fact, I don't know if graphics can be improved when we speak about a wee screen!
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Ely
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Re: Total soccer manager 2002? No way.

Postby Ely » Sun Jul 27, 2003 4:02 pm

gillis wrote:Sorry bu I think Total soccer Manager 2002 sucks big time. The AI is really poor and the management is a joke...

Fair enough, but it's better than nothing. I think KO2 / PM would be pretty hopeless given the control method available on a GBA/SP.
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