KO2CV 1.24

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Steve Camber
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KO2CV 1.24

Postby Steve Camber » Thu Feb 16, 2017 10:15 pm

Download:

http://playkickoff.com/KO2CV/



New feature:

- Extra time to the death!
Enable this option and extra time will repeat until there is a winner.

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Re: KO2CV 1.24

Postby thor » Thu Feb 16, 2017 10:48 pm

Thanks, Steve!
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Re: KO2CV 1.24

Postby Freshmaker » Fri Feb 17, 2017 7:45 am

KO2CV WITH ETTTD!
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Re: KO2CV 1.24

Postby Lee W » Fri Feb 17, 2017 9:59 am

nice!

we had our first session with 1.23 last night, the new score feature on the main screen is absolutely amazing mate, loving it!

mick asked for a 'woodwork' stat... till i reminded him there already was one... the blind twat :D
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Re: KO2CV 1.24

Postby Pansen » Fri Feb 17, 2017 4:08 pm

Steve! I love your mods! Even if I am not your wing-man regarding penalties....;-) but maybe you could develop penalites with a strong keeper, but AI only.
Because this is what we do all the time before penalties: We hope Fisher will catch the ball! We have more or less no influence...eeehmm okay gone fishing is one of them... :D

Anyway:
Player A and Player B can just concetrate in getting this damn ball behind this f...line....
...and so it is what it is: a final shoot-out! 8)
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Steve Camber
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Re: KO2CV 1.24

Postby Steve Camber » Fri Feb 17, 2017 8:12 pm

Interesting idea. Leave Fisher fully automatic.. hmm..
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18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "

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Re: KO2CV 1.24

Postby Freshmaker » Fri Feb 17, 2017 10:08 pm

I like it!
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Re: KO2CV 1.24

Postby alkis21 » Sat Feb 18, 2017 11:53 am

Excellent work, Steve. I played a match with three extra times, everything seemed to work properly. If this feature ever gets voted in a world cup, I would appreciate it if we could have the scores of Extra Time 1, Extra Time 2 etc. in the final screen, otherwise nobody will remember them and they will most probably be lost. I realize space may be an issue... but looking at the final screen, I am thinking that if you crammed them together and used both columns you could fit as many as eight extra times there.

Another idea I had, irrelevant to the additional extra times feature: When a goal is scored after 40 seconds of extra time, in the stats screen it is displayed as 00:40. Can you make it 10:40 instead?

Steve Camber wrote:Interesting idea. Leave Fisher fully automatic.. hmm..


That would indeed be interesting to see, even as a JFF feature!
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Steve Camber
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Re: KO2CV 1.24

Postby Steve Camber » Sat Feb 18, 2017 12:27 pm

I've taken a look at the code and both suggestions should be doable.
Hopefully just a few hours involved.

I've also taken a look at the keeper code, staring at it for ages last night. It's not so straightforward to tweak!
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18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "

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Re: KO2CV 1.24

Postby Freshmaker » Sat Feb 18, 2017 7:53 pm

Steve Camber wrote:I've also taken a look at the keeper code, staring at it for ages last night. It's not so straightforward to tweak!

And..?
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Re: KO2CV 1.24

Postby Lee W » Sun Feb 19, 2017 9:28 pm

if the keeper was AI controlled, wouldn't that just leave you in the hands of the RNG gods?
Filthy Lobber-Lee Snow; the basterd son of Camber.

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