KO2CV 1.18

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Steve Camber
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KO2CV 1.18

Postby Steve Camber » Thu Aug 27, 2015 12:17 pm

New features

- Dublin stadium. Thanks Gianni!


Download

> DOWNLOAD HERE <

(thanks Freshy for the continued hosting support ;))
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Danny D
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Re: KO2CV 1.18

Postby Danny D » Thu Aug 27, 2015 12:29 pm


This is the best ,the most beautiful ,the most amazing version of KO2 ever.

Thanks to Gianni and Steve.
Last edited by Danny D on Thu Aug 27, 2015 2:02 pm, edited 2 times in total.
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Re: KO2CV 1.18

Postby Torchiador » Thu Aug 27, 2015 12:36 pm

thanks Denny!
I turn my thanks to Steve, without him I would be without pencil. Thanks Sir Camber!
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Re: KO2CV 1.18

Postby Freshmaker » Thu Aug 27, 2015 1:10 pm

Great work Gianni (and Steve) :) All hail the KO2 World Cup!!!
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Re: KO2CV 1.18

Postby Lee W » Thu Aug 27, 2015 11:04 pm

Awesome, thank you!

side note, is there any way to edit the names of international team players in the competition version?
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Steve Camber
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Re: KO2CV 1.18

Postby Steve Camber » Fri Aug 28, 2015 10:14 am

There's no simple way to change the player names. It's possible and a lot of work, but everyone is familiar with the current eleven characters :)

By the way Lee, you possibly missed it - I sent you a PM yesterday so check your messages.
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18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "

Ask me about online KO2 :)
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Re: KO2CV 1.18

Postby Lee W » Fri Aug 28, 2015 12:30 pm

got it now, thanks a lot Steve :D
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Re: KO2CV 1.18

Postby Danny D » Thu Sep 03, 2015 2:19 pm

Need a physical copy? Then available of our complimentary 'send me a copy' service.
3 disks are going out to the UK, Denmark and Australia later this week. If you need a copy pm me your address.

P.S. Thanks to Steve C who provided me with the master copy and a copy of Xcopy.
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Re: KO2CV 1.18

Postby alkis21 » Sun Sep 06, 2015 8:17 am

Thank you for your work, Steve and Gianni.

Question, I remember there was a beta that featured 'Directable slide kicks'. Is this feature still in the current version? And if so, is it optional?
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Steve Camber
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Re: KO2CV 1.18

Postby Steve Camber » Sun Sep 06, 2015 8:58 am

The directable slide kicks experiment was only in that beta, I removed it for this release to avoid any uproar ;)
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18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "

Ask me about online KO2 :)
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Re: KO2CV 1.18

Postby Danny D » Wed Sep 09, 2015 12:20 pm

The Camber Express delivered me 2x 1.18 disks and a disk with xCopy.Also blank floppies arrived in the post today.
Packages will be posted to UK, Denmark and Oz tomorrow.
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Re: KO2CV 1.18

Postby Freshmaker » Thu Sep 10, 2015 2:02 pm

perfecto!!!
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Re: KO2CV 1.18

Postby Oliver St » Mon Sep 28, 2015 8:24 am

I just downloaded the new version and already copied it to an amiga disk. I will test it during lunch break with my famous colleague Dirk B. Apart from the Dublin graphics is there anything new in this version?
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