KO2CV - 0.98
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- Steve Camber
- Mad! 7000+ poster!
- Posts: 7806
- Joined: Sat Jun 16, 2001 12:00 am
- Location: Sheffield, England
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KO2CV - 0.98
New feature
Walls around the pitch can be activated in the KO2CV menu. No more throw-ins or corners
Download
http://www.camber.demon.co.uk/KO2CV
Walls around the pitch can be activated in the KO2CV menu. No more throw-ins or corners
Download
http://www.camber.demon.co.uk/KO2CV
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SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
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- Moderator
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- Joined: Sat Apr 06, 2002 12:00 am
- Location: Tromsø,Norway
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CAMBER FOR PRESIDENT!!!
NOW!!!!
NOW!!!!
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Silver Cup 2019, LAA 2015, reigning Scandinavian Champ
Founder of FÖKOF, FAKO and The People's Lockout!
WC-Host 2014 and 2017
Il portiere è mongoloide!
http://www.yearnlydom.rocks
I'm a Norwegian boy, I make rock music
Silver Cup 2019, LAA 2015, reigning Scandinavian Champ
Founder of FÖKOF, FAKO and The People's Lockout!
WC-Host 2014 and 2017
Il portiere è mongoloide!
http://www.yearnlydom.rocks
I'm a Norwegian boy, I make rock music
Regular KO2 action is FAST but this is FRANTIC, especially with shots that are just wide or over bouncing straight back into play!!! Tests those reflexes to the max!
Back with a bang, eh Steve! Another great CV achievement mate!
And what Freshie said too !!!
Back with a bang, eh Steve! Another great CV achievement mate!
And what Freshie said too !!!
All the goals, the stats, the stories & more from the KO2 WC 2011 - please click here
And click here for everything you'll ever need to know about KO2!
And click here for everything you'll ever need to know about KO2!
- Steve Camber
- Mad! 7000+ poster!
- Posts: 7806
- Joined: Sat Jun 16, 2001 12:00 am
- Location: Sheffield, England
- Contact:
Just a note, in this version we are back to 4 tactics with the ability to load more.
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SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
- Steve Camber
- Mad! 7000+ poster!
- Posts: 7806
- Joined: Sat Jun 16, 2001 12:00 am
- Location: Sheffield, England
- Contact:
Stainy wrote:Steve Camber wrote:Just a note, in this version we are back to 4 tactics with the ability to load more.
The ability to load more the conventinal way ?
Yep, just temporarily removed the 8-tactics feature, so it's back to the olde system.
--
SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
- BJKICET-1903
- Posting is free!!!
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- Location: izmir/TURKIYE/KICKOFF WORLD
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- Torchiador
- 3000+ poster!
- Posts: 3661
- Joined: Sun Sep 07, 2003 3:34 pm
- Location: Kick Off House - Milano - Italy
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Torchiador wrote: if I draw a wall on the dawn pitch, it seems that the players run on the wall. we can have the walls on 3 sides of the pitch (up, left and right) but I suggest to keep 'trasparent' the down side of the pitch...
The crazy-but-cool walled pitch option clearly illustrates the KO2 perspective - just watch these clips...
Notice how when kicked up the ball appears to rebound AFTER leaving the pitch whereas the ball appears to rebound BEFORE when kicking down, exactly in line with the tilt of the goalposts.
Regarding the graphics, imho I'm not so sure about having walls drawn around the pitch - would need to be high and so could be intrusive? The existing invisible perspex wall is cool with me.
But I'd be excited to see if Gianni could come up with anything along the lines suggested here (maybe even include some graffitti or street art? - "Dino woz ea!" )
Steve1977 wrote: a 'street' pitch with a dark grey pitch and yellow lines for the center circle and whatnot.
All the goals, the stats, the stories & more from the KO2 WC 2011 - please click here
And click here for everything you'll ever need to know about KO2!
And click here for everything you'll ever need to know about KO2!
- Torchiador
- 3000+ poster!
- Posts: 3661
- Joined: Sun Sep 07, 2003 3:34 pm
- Location: Kick Off House - Milano - Italy
- Contact:
Torchiador wrote:the idea of some street art could be interesting...
I guess there are colour/graphics contraints, but I'm already looking forward to you doing your stuff!
The anticipation is already starting to build!!!
All the goals, the stats, the stories & more from the KO2 WC 2011 - please click here
And click here for everything you'll ever need to know about KO2!
And click here for everything you'll ever need to know about KO2!
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