gdh82 wrote:Ahh - I think I see the difference now. The practice mode bug is when the players go awol whereas the 2-player corner bug is when the corner taker goes awol - is that right ?
Yes!
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gdh82 wrote:Ahh - I think I see the difference now. The practice mode bug is when the players go awol whereas the 2-player corner bug is when the corner taker goes awol - is that right ?
gdh82 wrote:Just for the record, another variation of the 'detecting when the ball leaves the pitch' bug occurred at the UKC 2007, in the match between Gianni and Simon B.
I believe the ball went out for a corner but before this was awarded the keeper caught the ball and so a corner wasn't given.
Bounty Bob wrote:Is the nature of the mess up that all pitch boundaries were basically ignored? When I've seen it, goals don't count throw ins don't get awarded etc.
dnielsen wrote:8.) There are different kinds of throw in "bugs". The most common type is the one where you slide and hit the ball, the ball is close to the opponent who takes control of the ball again (as noted on the bottom of the screen) but WITHOUT touching it. The slider is awarded the throw in. This is not changed now, and I don't think it should be changed either (since the ability to look at the bottom of the screen and see who last "controlled" (as opposed to touched) the ball has been an integral part of the game since forever). On the other hand, the bug where the CPU makes a diagonal dribble and changes direction 90 degrees on the sideline, the human gets a throw in, and immediately afterwards the CPU gets the throw in, seems to be fixed. Is this a correct observation?
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