Steve Camber, I'm on my knees begging here
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- GingerPete
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- Steve Camber
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GingerPete wrote:I have an idea, why dont we raise some money that camber cannot have untill he has done PM / kick off 2 combo for us?
If we couldraise a few hundred bob or even a grand im sure then he would step up to the plate?
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SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
Camber Camber Camber!!
You can do it!
PLEASE give us an improved Player Manager!
Alkis is on his knee's ... that is your reward ... (eurgh!) haha
You can do it!
PLEASE give us an improved Player Manager!
Alkis is on his knee's ... that is your reward ... (eurgh!) haha
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- Steve Camber
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Have patience!!
Or learn 68000
Or learn 68000
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SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
- Steve Camber
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Bursk wrote:Can someone just confirm if we are (eventually) going to see PM using the KO2 engine?
As long as I don't get hit by a bus or something in the near future, then yes.
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SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
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Steve Camber wrote:Bursk wrote:Can someone just confirm if we are (eventually) going to see PM using the KO2 engine?
As long as I don't get hit by a bus or something in the near future, then yes.
Steve for President!!!
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Silver Cup 2019, LAA 2015, reigning Scandinavian Champ
Founder of FÖKOF, FAKO and The People's Lockout!
WC-Host 2014 and 2017
Il portiere è mongoloide!
http://www.yearnlydom.rocks
I'm a Norwegian boy, I make rock music
Silver Cup 2019, LAA 2015, reigning Scandinavian Champ
Founder of FÖKOF, FAKO and The People's Lockout!
WC-Host 2014 and 2017
Il portiere è mongoloide!
http://www.yearnlydom.rocks
I'm a Norwegian boy, I make rock music
- Steve Camber
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PM work starts when KO2 work is done
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SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
Steve Camber wrote:PM work starts when KO2 work is done
Not trying to annoy or rush you, but do you have any idea when KO2 work will be finished? I mean, have you got some sort of KO2 list you're working through, or is development pretty much made up as you go along? I'm just curious.
I was going to post a topic on another subject, but I may as well post it here:
Regarding the Shooting stat in PM, am I to understand that the higher it is the straighter your shot goes and the more likely it is that it will go past/through the keeper?
If so, does the Shooting stat work in the same way for KO2 (I'm thinking ahead to the 'PM using the KO2 engine' version)? If so, can aftertouch be used to get a wayward shot on target, or is a crappy shooting stat still likely to send your shots wide even if aftertouch is applied?
- Steve Camber
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I have no schedule laid out for how KO2CV / PM will develop in the future. Meeting milestones and target dates is something I prefer to leave in the workplace. The research and modifications take up a lot of my precious free time, but as long as I enjoy it then it's not a problem. I am looking forward to diving into the hidden treasures PM has to offer, armed with the tools and knowledge my KO2CV work has produced, but first I'd like to get KO2CV to a stage where I feel it's reached a certain level of completeness.
PM stats are used in KO2. The shooting stat does translate into straight kicking, although I don't think it has a direct effect on ball/goalie collision, apart from maybe being hit harder?
Even aftertouch won't be able to totally correct the shot of a very crap shooting stat, but it will of course help to a degree.
PM stats are used in KO2. The shooting stat does translate into straight kicking, although I don't think it has a direct effect on ball/goalie collision, apart from maybe being hit harder?
Even aftertouch won't be able to totally correct the shot of a very crap shooting stat, but it will of course help to a degree.
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SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
SteveC - Kick Off engineer
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "
Ask me about online KO2 https://kickoff2.net
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