KO2CV - 0.83

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KO2CV - 0.83

Postby Steve Camber » Tue Jun 06, 2006 6:16 pm

http://www.camber.demon.co.uk/KO2CV

KO2CV083.zip

1 change :

Player data is displayed when game is paused.

Column 1 is the player status number
Column 2 is the number of fouls
Column 3 is the number of cards received.
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Postby Troglos » Tue Jun 06, 2006 7:40 pm

Good work Camber, I will use it tomorrow :wink:
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if you remove the speed, you take away the fun.
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Postby Bounty Bob » Tue Jun 06, 2006 7:43 pm

Slow down man, ffs! I only just got v081
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Postby Stainy » Tue Jun 06, 2006 11:43 pm

Yeah what was 82 ??
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Postby Steve Camber » Wed Jun 07, 2006 6:32 am

Stainy wrote:Yeah what was 82 ??

http://www.ko-gathering.com/phpbb2/view ... 852#183852

Now get playing 0.83 and help me discover how this game works!!
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Be careful

Postby Stainy » Wed Jun 07, 2006 8:49 am

Yeah be careful on the roads !!

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:lol: :lol:
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Postby filippodb » Wed Jun 07, 2006 9:05 am

the number of fouls are wrong! It counts 2 fouls every foul! ffs!
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Postby Steve Camber » Wed Jun 07, 2006 9:25 am

filippodb wrote:the number of fouls are wrong! It counts 2 fouls every foul! ffs!

Interesting!

I wonder why it was designed that way?

Either a simple bug, or Dino just wanted the refs to get madder twice as fast!!
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Postby Stainy » Wed Jun 07, 2006 9:46 am

Maybe thats how he got the nasty refs working ?
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Postby gdh82 » Thu Jun 08, 2006 8:58 am

Nice one, Steve! The game still seems to work fine for me. Must say I'm slightly confused by the erratic player status values. Does this help you understand how game play works:
player scores = 36
keeper dives&saves = 50
keeper kick = 44
player nearest to tackle=30


I know this will be a lot of information to include on screen but is it possible to include columns for goals, shots, keeper saves, and possibly assists ? I even wondered if you could incorporate the game statistics on the same screen ? Or allow the user to select a second menu ?

This extra information would definately help resolve the arguments over who "deserved" to win!! :lol:
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Postby Steve Camber » Thu Jun 08, 2006 9:02 am

gdh82 wrote:Or allow the user to select a second menu ?

This feature is already there ;)

Thanks for the values, I'm adding them to the big table which should assist in understanding how the game works.
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Postby gdh82 » Thu Jun 08, 2006 11:28 am

gdh82 wrote:I know this will be a lot of information to include on screen but is it possible to include columns for goals, shots, keeper saves, and possibly assists ? I even wondered if you could incorporate the game statistics on the same screen ? Or allow the user to select a second menu ?


How do you access the second menu, Steve ? And what's the prospects of including more columns ?
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Postby Steve Camber » Thu Jun 08, 2006 11:36 am

"[" and "]" cycle through the screens available when the game is paused.

Adding more columns is very easy. It's calculating the value which appears which can range from simple to near impossible.
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