KO2CV - 0.76

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Steve Camber
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KO2CV - 0.76

Postby Steve Camber » Sat Dec 24, 2005 1:47 am

http://www.camber.demon.co.uk/KO2CV

KO2CV076.zip

New feature:

8 Formations accessible during the game.

1 = 4-2-4
2 = 4-3-3
3 = 4-4-2
4 = 5-3-2
CTRL+1 = balanced
CTRL+2 = blitz
CTRL+3 = falcon
CTRL+4 = lockout

This is practically untested, so let me know any problems, and I'll release an update ASAP.

Merry Christmas to the KOA!
:gban:
Last edited by Steve Camber on Sat Dec 24, 2005 2:28 pm, edited 1 time in total.
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Postby Semtex » Sat Dec 24, 2005 12:31 pm

AWESOME!

What a lovely present for the KOA.

Merry Christmas to you, Steve 'Jesus' Camber.
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Postby Steve Camber » Sat Dec 24, 2005 12:41 pm

Better point out that to get this to work I had to disable the ability to load PM tactics. It may be possible to have 8 selectable tactics and PM tactics in the future, but for now it's just one or the other :)
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Postby Mic » Sat Dec 24, 2005 7:03 pm

will play/test with this one from now (if bug free :wink: )
simply happy to been dropped here, cause the KO2 virus is back... this game is fantastic !
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Postby Robert Swift » Sat Dec 24, 2005 9:23 pm

Well done Steve 'Messiah' Camber!

Let's LAUNCH this at the Landan International Tournament! Should be fun and experimental all at once.
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Postby Torchiador » Sun Dec 25, 2005 12:14 am

Steve, Are you Santa Claus? This night would I want to play BF2, not KO2!!!! :) thank for your gift!
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Postby Eternal-student » Mon Dec 26, 2005 12:56 pm

Great! Nice work Steve C. I look forward to playing this when I get back to Manchester.
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Postby Binary » Tue Dec 27, 2005 2:25 pm

Great job Steve!...



...



...what's this KO2 thing everyone keeps talking about?
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aka "The Kick Off 2 Hustler" and officially the best Portuguese Kick Off player living in Ireland.
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Postby Torchiador » Sat Dec 31, 2005 6:53 pm

First test on 0.76 this night with Luigi...
Happy New Kickoff year! :)
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Postby Torchiador » Mon Jan 02, 2006 5:18 pm

I've tested 0.76 with Luigi, Mario, Fabio and my bro Sandro (do you like these betatesters? :) )
The first thing that leaps out at you is the 2 hands problem for team B: while TEAM A can switch the ET using one hand only, team B must use 2 hands, leave the joystick alone...
The second thing that leaps out to me is that I'm not able to use the FALCON!!!! My lovely Falcon!!! where is my defence? and the wings? ARGH!!!!! :lol:
the only match I have lost yesterday was with my Falcon... 8)
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Postby Steve Camber » Mon Jan 02, 2006 5:32 pm

I intended to use SHIFT+1-4 but had trouble detecting the SHIFT keypress. As it was getting late, and I could detect a CTRL press I used that, which seemed a good alternative.

Only after releasing the ADF and then trying it out on my A1200 did I realise that the Amiga only has ONE CTRL key, unlike the PC keyboard which has one on the left and one on the right. Oops!

So I'll change it to the SHIFT key somehow :)
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18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "

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Postby Torchiador » Mon Jan 02, 2006 7:04 pm

:) don't you like the doubletapping idea? :P
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Postby Steve Camber » Mon Jan 02, 2006 7:31 pm

Double-tapping would be easy enough to do, but I would like to keep things compatible with the original format - When you hit "1", you know you are always going to get 4-2-4, and you dont have to check the text which appears at the bottom of the screen to be sure.
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SteveC - Kick Off engineer - Ranked somewhere waaaay down the list
18 Dec 2003 - "One day I'm going to disassemble the 68000 code, and find out exactly what's going on in there!! "

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