are these tips for real?

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nevster01
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Player Manager

Postby nevster01 » Mon Jan 05, 2004 1:26 pm

I may give that a go, is it management only and you get to see the match yeah? I agree you get a load of injuries and suspensions in result only always in the big matches I find :cry:
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Postby Robert Swift » Mon Jan 05, 2004 1:35 pm

Make sure you do not pick the Player Manager in the team if you are watching the game on FAST. Basically you get to watch the game played on the scanner at about triple speed. If you PM is in the team and you've selected 'Play as Team' then don't expect your team to do anything.

FAST is one to use when you have a much stronger team then the opponent and need to get through a mundane games as quickly as possible without injuries.
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Sid
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Postby Sid » Thu Feb 12, 2004 2:59 pm

Robert Swift wrote:Player Manager is the joint best game ever along with KO2.

... then there is quite a bit of reloading and replaying games involved. This is mainly because you need to win the cup and get promoted in order to afford the good players as they appear.


I can win the league & cup in Division 3 without any cheating, playing in either position or as team.

Nice to get other people's views on this great game though

:)
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Postby Sid » Thu Feb 12, 2004 3:06 pm

Robert Swift wrote:
waynie wrote:My guess is that 2000k is the theoretical limit.


I'm pretty sure I have had a forward "S.Sharp" on Amiga, that went over the £2k mark. At 18 he was close to £1500k!
Back in the day I had the ULTIMATE team.

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Postby Sid » Thu Feb 12, 2004 3:11 pm

Robert Swift wrote:Aggression: Mystery stat, seems only to affect AI. Likely theory is that players with Hi aggression more likely to perform computer-slides. However difficult to judge as some players have 0 or 200 Aggression with little noticeable difference in on pitch behaviour.

It's also important to notice the importance or value in

Height Definitely the determining factor in performing/winning headers. Very important.

Weight Players with low weight (<60kg) can be excessively weak and easily pushed/tripped. Avoid purchase unless they have exceptional skills.

We have never been able to understand what the defining attribute is to make 'strong' vs 'weak' players. Strong players are an asset whereas weak ones are a liability. Defenders that get pushed over by the onrushing striker are virtually useless. Weight and Tackling definitely help, but some of the 'strongest' players have good rather than exceptional scores in these, so something else is involved. It's probably a hidden stat.


I believe Aggression plays a part in staying on the ball
(Aggression on the ball, as well).
Thats just another interpretation...?
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Postby alkis21 » Thu Feb 12, 2004 11:01 pm

Sid, make sure you start reading The Aftertouch, our bimonthly online magazine (check the Announcement in the Kick Off 2 section). Robert has started writing a column sharing his valuable Player Manager expertise.
Remember, remember, the 4th and the 3rd of November
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Postby Sid » Fri Feb 13, 2004 9:29 am

Cheers, I have read this month's issue... its good.
I don't fully agree that its a MUST to be a forward.
You can get a really good midfielder with just as good skill and attributes.
In fact the best player I had as PIP, was a midfielder.
(the PM of the "greatest team").

I want to know everything I can about this game, so I am interested in his views.
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