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KO2CV 1.19

Posted: Tue May 10, 2016 12:35 am
by Steve Camber
New features
- "If both players agree" rule is automated for settings.
- Formation of players is constantly visible above scanner.


DOWNLOAD >HERE<


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Re: KO2CV 1.19

Posted: Tue May 10, 2016 8:15 am
by Abyss
I hadn't seen the evolution of KO2CV for ages (v0.92 I think?), so all the features in v1.18 we used last weekend were new for me.

Coding in high-level languages with vast resources, I can't help but feel amazed by what you have accomplished Sir Camber! It's just amazing. It's where minimalism and genius meet...

Re: KO2CV 1.19

Posted: Tue May 10, 2016 8:36 am
by Steve Camber
Thanks mate!
It can take many hours to do even the simple things which would take seconds in C#. It's either a labour of love or just plain insanity, hopefully the former.

Re: KO2CV 1.19

Posted: Tue May 10, 2016 4:55 pm
by Ely
Great work Camberman :)

Re: KO2CV 1.19

Posted: Tue May 10, 2016 5:01 pm
by Torchiador
Insanity, of course!

thanks!!

Re: KO2CV 1.19

Posted: Tue May 10, 2016 5:05 pm
by Torchiador
Hope to use it this week end in England!

Re: KO2CV 1.19

Posted: Tue May 10, 2016 10:24 pm
by alkis21
Much appreciated as always, Steve.

Steve Camber wrote:- Formation of players is constantly visible above scanner.


Great feature! I tend to unnecessarily press #4 several times during a match, just in case I switched earlier and forgot about it.

Steve Camber wrote:- "If both players agree" rule is automated for settings.


Can you please elaborate what this does exactly?

Re: KO2CV 1.19

Posted: Wed May 11, 2016 7:09 am
by Steve Camber
For the A setting, if both players choose the same thing, then that's what they get. If they don't choose the same thing then they both get the tournament default (as both players didn't agree).
For the P setting, it's a free for all!
For the T setting, if both players choose the same thing, then that's what they get. If they don't choose the same thing then they both get the tournament default (as both players didn't agree).

Re: KO2CV 1.19

Posted: Wed May 11, 2016 10:37 am
by Freshmaker
Finely thought out Steve. Cool :)

Re: KO2CV 1.19

Posted: Wed May 11, 2016 11:59 am
by Logos
Thanks Steve!

Re: KO2CV 1.19

Posted: Thu May 12, 2016 2:20 pm
by JohnVella
Nice one, Steve, thanks! I'll stick a copy on USB tonight, just in case we do end up using it at the weekend.

Re: KO2CV 1.19

Posted: Thu May 12, 2016 10:41 pm
by Steve Camber
I've created a batch of 1.19 disks for the UKC, so I reckon you are good to sort out the USB version too.

Re: KO2CV 1.19

Posted: Sun May 15, 2016 3:20 am
by thor
The tactic display is awesome, and the AT option will solve a problem that kept recurring in Dublin. Thanks, Steve!