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Re: KO2CV 1.12

Posted: Thu Aug 15, 2013 9:30 am
by Freshmaker
:lolo: :lolo: :lolo: :lolo: :lolo: :bow:

Re: KO2CV 1.12

Posted: Thu Aug 15, 2013 9:35 am
by Tripod
I think Steve is saying that passes are impossible to count in KO2. Though maybe we could count how many times each player touched the ball, that might be interesting, too, make a list at the end of the match. Steve? ;)

Re: KO2CV 1.12

Posted: Thu Aug 15, 2013 10:39 am
by Steve Camber
Well I rarely ever 'pass' the ball.

Do we just count passes using the passing mechanism, or my sort of pass where I hoof it up the field and hope I get to it first?

Number of times each player touched the ball - could be good to see. Fisher would score highly here I bet!

Anything is possible statistic-wise. we just need to be able to extract useful information from the data.

Re: KO2CV 1.12

Posted: Fri Aug 23, 2013 1:00 pm
by Oliver St
Another Camber masterpiece! Great work again. Thanks!

Btw my version crashes at 24-0 when I use 6 player team mode. Do we have this well known old bug here again :lol: :lol: ?

Re: KO2CV 1.12

Posted: Fri Aug 23, 2013 1:07 pm
by Steve Camber
Just stop scoring when you get to 20 ;)

Did it crash during the game or in the result screens?

Re: KO2CV 1.12

Posted: Fri Aug 23, 2013 11:13 pm
by Oliver St
It crashed exactly the moment the ball crossed the line just like we experienced it with some of the older KOCV. I haven't tried it yet for a regular game though.

Re: KO2CV 1.12

Posted: Wed Aug 28, 2013 6:45 am
by alkis21
I finally had the chance to test this yesterday, and I was in awe. Thank you so much, Steve!

Re: KO2CV 1.12

Posted: Wed Aug 28, 2013 9:24 am
by Tripod
On the second screen maybe add a bigger dot where the shot originated. And I hope it will include goals from 0.0 meters. I headed in a couple like that yesterday and of course they didn't show up.

Re: KO2CV 1.12

Posted: Wed Aug 28, 2013 9:47 am
by Steve Camber
yes, a blob from the starting point should help here, good suggestion.

Re: KO2CV 1.12

Posted: Wed Aug 28, 2013 1:30 pm
by Torchiador
Brilliant work Steve! very nice!
I didn't try it yet but the pics you posted are self-referential!

I wouldn't like to sound inappropriate but, I would love to have also something like this:

Image

at the end of each half time/full time... :)

And then the deep stats you have shown!
In this way you would conquer my heart definitively!

Re: KO2CV 1.12

Posted: Wed Aug 28, 2013 1:37 pm
by Freshmaker
Torchiador wrote:In this way you would conquer my heart definitively!


does MariaChiara follow these forums?

Re: KO2CV 1.12

Posted: Wed Aug 28, 2013 3:21 pm
by Torchiador
:D No she doesn't!

Sv: KO2CV 1.12

Posted: Wed Aug 28, 2013 8:12 pm
by Freshmaker
That explains a couple of things... ;-)