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Re: The KO2CV Wish List: Revisited

Posted: Tue Jun 07, 2011 6:51 am
by Steve Camber
I don't remember fixing 20, although that doesn't mean I haven't! If you say it's fixed I'll take your word for it. I never use subs so I don't pay much attention to them.

21 - I fixed this but then for some reason it didn't make it into KO2CV releases, so I was surprised to see it still there in Voitsberg. I may still be present in later releases, I keep forgetting to check! Usually amusing when the bug happens though (for the audience at least) :)

Re: The KO2CV Wish List: Revisited

Posted: Tue Jun 07, 2011 7:18 am
by alkis21
I'm almost confident that you fixed 20 a long time ago but if you can, take a look at it next time you work on the code please... or if that's not easy, let's leave it there pending verification.

Re: The KO2CV Wish List: Revisited

Posted: Tue Jun 07, 2011 2:17 pm
by Torchiador
I cannot test it now, but if I remember correctly few days ago, playing with Alessandro I called a substitution, in a moment close to the end of the first extra time. I hadn't time to perform the substitution and we had the half time. at the beginning of the second half extra time, the sub has been forgotten so I lost my chance to perform the substitution.

Re: The KO2CV Wish List: Revisited

Posted: Tue Jun 07, 2011 4:49 pm
by Steve Camber
I'd really like to totally rewrite the substitution system, then all these matters would be addressed together. I just never seem to get the time for this larger task!

Re: The KO2CV Wish List: Revisited

Posted: Tue Jun 07, 2011 9:20 pm
by Bounty Bob
Slacker! :lol:

Re: The KO2CV Wish List: Revisited

Posted: Tue Jun 07, 2011 11:42 pm
by Steve Camber
Bounty Bob wrote:Slacker! :lol:

:lol: :lol: :lol: :lol: :lol: :lol: :lol:

Re: The KO2CV Wish List: Revisited

Posted: Wed Jun 08, 2011 8:51 am
by SimonB
If you rewrote it ... would that facilitate a third substitution option for each team?

Re: The KO2CV Wish List: Revisited

Posted: Wed Jun 08, 2011 9:20 am
by Steve Camber
The idea of 11+2 men in the team is rather fixed in code. However, it would be possible to summon new replacement players from the archives.. but it would be a lot of work.

Re: The KO2CV Wish List: Revisited

Posted: Wed Jun 08, 2011 3:01 pm
by SimonB
I'm not sure if that's a "yes" or a "I'm very busy and leave me alone!" :D

Re: The KO2CV Wish List: Revisited

Posted: Wed Jun 08, 2011 4:33 pm
by Steve Camber
Definitely the latter! ;)

Re: The KO2CV Wish List: Revisited

Posted: Wed Feb 08, 2012 11:23 am
by alkis21
Here's one more, not terribly important of course, but I'd love it if KO2CV had the gradual smooth-looking pause feature that Player Manager does instead of the instant freeze.

Re: The KO2CV Wish List: Revisited

Posted: Wed Jun 13, 2012 9:00 pm
by alkis21
alkis21 wrote:29. New names for division teams (Alkis)


Steve, it looks like you changed this without telling us:

Image

I only noticed this when Apostolos came by my place yesterday and I gave him a better team for some friendlies. How long ago did you do this? Any other changes that we should know about? :)

Re: The KO2CV Wish List: Revisited

Posted: Thu Jun 14, 2012 8:32 am
by Steve Camber
viewtopic.php?f=5&t=16377

1.07 release notes

- Birmingham pitch graphics, artwork by Gianni as always.
- Penalty shootout mode now displays a record of success/fails similar to TV coverage.
- Penalty shootout practice mode now has a final score screen
- Division 1-4 skill level names have also been updated.



No other changes.. (apart from higher crossbars when I'm playing)