Walls around the pitch can be activated in the KO2CV menu. No more throw-ins or corners

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Stainy wrote:Steve Camber wrote:Just a note, in this version we are back to 4 tactics with the ability to load more.
The ability to load more the conventinal way ?
Torchiador wrote: if I draw a wall on the dawn pitch, it seems that the players run on the wall. we can have the walls on 3 sides of the pitch (up, left and right) but I suggest to keep 'trasparent' the down side of the pitch...
Steve1977 wrote: a 'street' pitch with a dark grey pitch and yellow lines for the center circle and whatnot.
Torchiador wrote:the idea of some street art could be interesting...
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