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KO2CV - 0.83

Posted: Tue Jun 06, 2006 6:16 pm
by Steve Camber
http://www.camber.demon.co.uk/KO2CV

KO2CV083.zip

1 change :

Player data is displayed when game is paused.

Column 1 is the player status number
Column 2 is the number of fouls
Column 3 is the number of cards received.

Posted: Tue Jun 06, 2006 7:40 pm
by Troglos
Good work Camber, I will use it tomorrow :wink:

Posted: Tue Jun 06, 2006 7:43 pm
by Bounty Bob
Slow down man, ffs! I only just got v081

Posted: Tue Jun 06, 2006 11:43 pm
by Stainy
Yeah what was 82 ??

Posted: Wed Jun 07, 2006 6:32 am
by Steve Camber
Stainy wrote:Yeah what was 82 ??

http://www.ko-gathering.com/phpbb2/view ... 852#183852

Now get playing 0.83 and help me discover how this game works!!

Be careful

Posted: Wed Jun 07, 2006 8:49 am
by Stainy
Yeah be careful on the roads !!

Image


:lol: :lol:

Posted: Wed Jun 07, 2006 9:05 am
by filippodb
the number of fouls are wrong! It counts 2 fouls every foul! ffs!

Posted: Wed Jun 07, 2006 9:25 am
by Steve Camber
filippodb wrote:the number of fouls are wrong! It counts 2 fouls every foul! ffs!

Interesting!

I wonder why it was designed that way?

Either a simple bug, or Dino just wanted the refs to get madder twice as fast!!

Posted: Wed Jun 07, 2006 9:46 am
by Stainy
Maybe thats how he got the nasty refs working ?

Posted: Thu Jun 08, 2006 8:58 am
by gdh82
Nice one, Steve! The game still seems to work fine for me. Must say I'm slightly confused by the erratic player status values. Does this help you understand how game play works:
player scores = 36
keeper dives&saves = 50
keeper kick = 44
player nearest to tackle=30


I know this will be a lot of information to include on screen but is it possible to include columns for goals, shots, keeper saves, and possibly assists ? I even wondered if you could incorporate the game statistics on the same screen ? Or allow the user to select a second menu ?

This extra information would definately help resolve the arguments over who "deserved" to win!! :lol:

Posted: Thu Jun 08, 2006 9:02 am
by Steve Camber
gdh82 wrote:Or allow the user to select a second menu ?

This feature is already there ;)

Thanks for the values, I'm adding them to the big table which should assist in understanding how the game works.

Posted: Thu Jun 08, 2006 11:28 am
by gdh82
gdh82 wrote:I know this will be a lot of information to include on screen but is it possible to include columns for goals, shots, keeper saves, and possibly assists ? I even wondered if you could incorporate the game statistics on the same screen ? Or allow the user to select a second menu ?


How do you access the second menu, Steve ? And what's the prospects of including more columns ?

Posted: Thu Jun 08, 2006 11:36 am
by Steve Camber
"[" and "]" cycle through the screens available when the game is paused.

Adding more columns is very easy. It's calculating the value which appears which can range from simple to near impossible.