Played one match 2 days ago, but didn't manage shit. It was just way to "messy". Loaded up KO2002 to get the feel, and it payed off.
Loaded up TI again today and played 3 matches. Got severly hammered in all 3, and got some impressions:
yes, i know it's necessary a lot of practice to play against CPU. Moreover the CPU cheating/bug is really irritating and you will lost each collision. Beside the CPU had no reaction time in beta 0.06b
The ballcontrol is to weak. I find it almost impossible to control the ball. It slips the players feet. While the Cpu has "perfect" ballcontrol. I actually got really frustrated.
about ball control, do you think it's too much loosy? I honestly think it's ok, but when you are the developer you are unable to find problems...my opinion is not important form this point of view.
It's also very hard to tell wether the ball is in the air or on the ground.
Yes, Danne had the same problem due the perfect top-view. I'm going to introduce a tilted camera to help people with height problems. However i prefer the default camera, it's only a matter of a practice, i guess.
The gameplay is also very "crowded" or "messy". Very difficult to get focus on what's going on and who's actually controlling the ball.
Yes this is an important problem i count to fix in the next beta.
Also, the many features you've added are great; offside, replays, crowd etc. Didn't like some of the sounds though - header, sliding, ball-bounce etc.
you are right Jorn
header&sliding sounds are only "dummy" ones. I need to find a proper sample...
All in all, this can really be great, but I think the starting-level is just to high. It's just to difficult, before you learn it properly, I think.
this is a good idea, i will set a difficulty level in the next beta then.
Will play more, and come back with more.
I'm working on the 0.06b problems, and some of them are disappeared.
With the fixing of CPU bug ,with the introduction of the CPU reaction time and with the improvement of CPU quality the game plays much better.
What i can suggest is to play the practice, you can improve your ball control and skills. I noticed KO2002 has more "long" tactics, this means you have more time to think and more open space. In TI as soon as you have the ball, at least 2 or 3 defenders are tryng to steal the ball. At the beginning can be frustrating but you could love it with some practice.
I would like to thank you for your testing and critics, i sometimes can't see the game flaws. Your points are all good, and i would like to fix all of them, especially the "messy" gameplay.