Throw-in : Beta Testing Starts!!!

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Postby TheFoxSoft » Mon Feb 16, 2004 11:34 am

I will program QAOP to move.
Are you sure you want to use space to shot?In throw-in the fire button require more sensibility than KO2, space is not accurate.
I suggest you Alt or Alt Gr....
Let me know
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Postby Binary » Mon Feb 16, 2004 12:18 pm

OPQA-AltGr doesn't sound too bad. Can you actually program AltGr for shooting?

Alternatively, if you're going to do a keyboard for both player A and B, perhaps you could use

ERQA-Alt for player 1 and
OPUJ-AltGr for player 2

Just an idea :)
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Postby manicx » Mon Feb 16, 2004 12:44 pm

I prefer Space. It's easier to abuse it, punch it, and destroy it!
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Postby TheFoxSoft » Mon Feb 16, 2004 5:26 pm

PROGRESS REPORT
-----------------------

10/02/04
-shadows now are 2D -> more FPS
-RELEASED BETA v0.01!!!

11/02/04
-Passing updated:switching is set suddendly to the receiver

15/02/04
-added 3 different cameras (thanks to Filippo,Luigi,Pascal,Pedro,Durbz)
-ball spin updated
-new shooting system:new height control.Now you can lower the ball! (thanks to Alkis)
-lobs have more height (thanks to Alkis)

16/02/04
-keepers updated, now they works BETTER with close shots
-Pedro keyboard configuration done (thanks to Gianluca :D )
-added a random height factor when shooting

*END*


Now i have to rewrite the ball control and improve headers.
Then i will release the 2nd beta, that should be more playable than the first one :wink:

PS:A question to Pedro.I tried to play with your configuration.Are you a ninja?It's impossible to play!
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Postby Durbz » Mon Feb 16, 2004 10:54 pm

Can we test the updated version mate?
If so where can we download it?
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Postby TheFoxSoft » Mon Feb 16, 2004 11:45 pm

TheFoxSoft wrote:Now i have to rewrite the ball control and improve headers.
Then i will release the 2nd beta, that should be more playable than the first one :wink:


you have to wait....
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Postby Durbz » Mon Feb 16, 2004 11:51 pm

You big tease :-)
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Postby Freshmaker » Tue Feb 17, 2004 9:06 am

I've been playing it a bit. It seems Alkis has taking care of business. ;) I just wanna say that I really do enjoy this. Very good work Gianluca. Looking forward to the next beta. Maybe you could make it possible for those living down-under to score? :lolo:
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Postby Sam_BFC » Tue Feb 17, 2004 1:32 pm

I just played the beta two player with my brother (JZ) and what can I say?...
...Fantastic!! Brilliant!! :D

After the disappointment with KO-2004 this game could be not just an alternative, but better :)

Is there any chance of Gerie contributing his graphical genious? i.e balls, hair etc?

Also, it is a little poo with one player having to play with the keys while the other has joystick - can it be fixed to have joystick for each player?

A seperate forum for this would be most welcome :) - "Thro-Gathering" :Do:

Keep Up The Good Work Gianluca
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Postby JZ » Tue Feb 17, 2004 1:41 pm

Yep, looks v. promising. Particularly impressed with smooth player selection.
Couple of suggestions:
letting player 2 use the joystick
changing scanner size
'dink dink' sound?
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Postby TheFoxSoft » Tue Feb 17, 2004 2:40 pm

Thank you for your kind words.

Joystick Port 2 doesn't work?really?

Have you tried to set this configuration:
Player one - Joystick port 1
Player two - Joystick port 2
(in the main menu use arrows keys to select an option left/right to change)


let me know if it's work.

-what is a "dink dink" sound?
-about the scanner size i will do it later
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Postby JZ » Tue Feb 17, 2004 5:05 pm

Yeah, joystick 2 does work fine, just didn't realise how to change the controls before.
'dink dink' is the sound you get in Ko2 when dribbling, in between each touch of the ball
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Postby TheFoxSoft » Sat Feb 21, 2004 9:37 am

Good news! :wink:

alkis21 wrote: In football computer games, the same shot from the same position with the same player against the same goalkeeper has the same result.


it could sound "strange" but i'm proud to announce that from now Throw-in will be the first computer game where "the same shot from the same position with the same player against the same goalkeeper has NOT the same result "

Without telling you the details :P i can only say that the keeper could conceed some of the shots just outside the box if they are powerful and near the post.Sometimes he could even do miracles.
(However he will not conceed easy shots and he will not save impossible shots).
But the most exciting factor is that his behaviour is absolutely realistic!
Now i have to adjust with your help the ratio of this factor miracle/mistake.
However each keeper will have a different ratio.

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