Ideas for in-game information

This forum is dedicated to the new football game Active Soccer (and Throw In) by TheFoxSoft.

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Danne
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Postby Danne » Tue Aug 02, 2005 4:28 pm

TheFoxSoft wrote:
Robert Swift wrote::lol: :lol: :lol: :lol: :lol: :lol:
Steve Chambers
:lol: :lol: :lol: :lol: :lol: :lol:


there's mileage in this one.......

:lol: :lol: :lol:


:lol:
fritez
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Postby fritez » Tue Aug 02, 2005 6:42 pm

TheFoxSoft wrote:no it is not impossible.You have to wait Throw In if you want a KO2 gameplay :wink:
By the way, according to me Championship Soccer has an ingame gameplay much deeper than SWOS.
I played only the demo for 5-10 minutes but this was my impression.
The managerial part seems really accurated too...


Is there a single player career in throw in, like in championship soccer??
TheFoxSoft
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Postby TheFoxSoft » Tue Aug 02, 2005 6:53 pm

fritez wrote:
TheFoxSoft wrote:no it is not impossible.You have to wait Throw In if you want a KO2 gameplay :wink:
By the way, according to me Championship Soccer has an ingame gameplay much deeper than SWOS.
I played only the demo for 5-10 minutes but this was my impression.
The managerial part seems really accurated too...


Is there a single player career in throw in, like in championship soccer??


if there will be interest i'll plan a career mode. But i can't tellyou if this will happen
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Calimero
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Postby Calimero » Tue Aug 02, 2005 8:05 pm

Gianluca, speaking of single player control, how difficult is it too implement PIP in TI? I mean just choosing a player you can control with the joystick and make the other 21 players computer controlled?
Do you need many extra routines and checks too limit extraordinary situations?

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