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Our own Player Manager (and Kick Off 2) Harddisk Installer

Posted: Thu Sep 29, 2005 1:29 pm
by jesper
Alkis wrote:I repeat that I've never seen a patch that installs Player Manager to the hard disk.


Well I'm not really a big fan of WHDLoad, it's both memory hungry and you need to buy and register to avoid a that stupid message on startup.

I was wondering how difficult it would be to make our own Player Manager (or Kick Off 2) version which plays off the harddisk. If we only target Amigas which play the games already we don't need to use a Kickstart replacement as WHDLoad does. Standard A1200 and A500 with 1mb would do I think. Still using the floppy drive for savegames/ tactics/ kits/ pitches would simplify the work. We would "just" need a program which loads a memory dump, turns off the OS and starts the game at the intro screen. I'm not an Amiga programmer but this can be done without too much hazzle I think. Kick Off 2 would still need to load kits and pitches off the floppy drive, but a special KO2 Data Disk with only the kits and pitches can be easily made.

Anyone (else than Camber) with 68K and Amiga programming experience?

Posted: Thu Sep 29, 2005 3:33 pm
by Sid
This is what I want!!!
I'm trying to get an Amiga 1200 with memory expansion and HD so I can do this very thing!

Please someone do it! 8)

Posted: Thu Sep 29, 2005 3:37 pm
by Steve Camber
I dont get it! What is the huge gain to be had from all that work?!

Posted: Thu Sep 29, 2005 3:40 pm
by jesper
Initially only faster loading time (for people with a hd).

Next step would be to save/load files directly off the harddisk. How difficult would that be do you think?

Posted: Thu Sep 29, 2005 3:44 pm
by Sid
jesper wrote:Initially only faster loading time (for people with a hd).

Next step would be to save/load files directly off the harddisk. How difficult would that be do you think?

This would be the main point in doing it.
Imagine..... no disk swapping......... ever!?

(unless you wanted to save stuff back onto 3.5" floppy to take to a tournament or something)

Posted: Thu Sep 29, 2005 3:46 pm
by jesper
A different modification would be to use df1 (if present) for the Datadisk.

Posted: Thu Sep 29, 2005 3:49 pm
by filippodb
maybe we should be able to have a bigger database of players on HD? No floppy beeing corrupted anymore?

Or maybe it should help to have a Kick Off 2 HD version with all the pitches ever created + new KOA ones + huge club database + all the enhanced grafics/sounds? :o

Posted: Thu Sep 29, 2005 3:50 pm
by jesper
Also, imagine a startup-sequence where you can choose btw.

1) Kick Off 2
2) Player Manager
3) Workbench

Posted: Thu Sep 29, 2005 3:50 pm
by Sid
I'm with you on that one Fili!

Posted: Thu Sep 29, 2005 3:55 pm
by jesper
I bet this guy could do it: http://www.discreetfx.com/care/

Steve, check out the disassembler in the tools section.

Posted: Thu Sep 29, 2005 4:11 pm
by Sid
jesper wrote:I bet this guy could do it: http://www.discreetfx.com/care/

Steve, check out the disassembler in the tools section.

The forum is here:
http://eab.abime.net/forumdisplay.php?f=58

Asked the question....
http://eab.abime.net/showthread.php?p=210980#post210980

Now I'll leave it to you!!

Go get 'em boyz!

Posted: Thu Sep 29, 2005 4:52 pm
by Steve Camber
Quick everyone hide! :lol:

Interesting projects there...

Posted: Wed Oct 05, 2005 10:45 am
by Sid
Steve Camber wrote:Quick everyone hide! :lol:

Interesting projects there...


Contact with the outside world has been made... :shock:
http://www.ko-gathering.com/phpbb2/view ... 770#165770

AmiGer has arrived...