Search found 115 matches

by Oss117
Tue May 24, 2005 8:31 am
Forum: Player Manager
Topic: Player Manager's tactic and saved game file structure?
Replies: 4
Views: 688

Player Manager's tactic and saved game file structure?

Does anybody knows or have informations about files structure of tatics files or saved game of player manager? The idea behind is to reuse tatics and import team created in Payer Manager to Open Kick Off.

Does ThrowIn able to do the job right now?
by Oss117
Thu May 19, 2005 9:36 am
Forum: Kick Off 1/2
Topic: Tile Molester
Replies: 11
Views: 573

Tile Molester

I tried Tile Molester, very nice tool!

I had possibility to see more or less the fonts used in KO2.
Is someone already used this tool to edit graphics in KO2?
If yes, which is the setup you are using? I thought that IFF format was 3bpp?

Thanx for help
by Oss117
Fri May 13, 2005 9:38 am
Forum: Kick Off 1/2
Topic: Kick Off source code
Replies: 33
Views: 2333

Hi, Yea i am a c++ baby, hoewver my project is on hold as a few know i have started my own business , and this seems to take up all my time at the moment. So any involvement in projects as much as i would love to is really unrealistic at this moment in time. Could it possible to have a look about w...
by Oss117
Thu May 12, 2005 1:18 pm
Forum: Kick Off 1/2
Topic: Kick Off source code
Replies: 33
Views: 2333

Danny D wrote:Steve Screech can be found at http://www.WonkasWorld.com .


funny
by Oss117
Thu May 12, 2005 9:35 am
Forum: Kick Off 1/2
Topic: Kick Off source code
Replies: 33
Views: 2333

Thanks for the inputs about sounds, but I simply thought that someone here already made the grabbing or succeed to extract files like it was made for the graphics. Could someone give me informations about how to contact Steeve Screech or John Mitchell. I know that John Mitchell made a conversion of ...
by Oss117
Thu May 12, 2005 8:15 am
Forum: Kick Off 1/2
Topic: Kick Off source code
Replies: 33
Views: 2333

Sounds

Does anybody has something related to sound fx used in Kick Off?
by Oss117
Thu May 12, 2005 8:08 am
Forum: Kick Off 1/2
Topic: Kick Off source code
Replies: 33
Views: 2333

really nice alkis21, this will help me a lot!
by Oss117
Wed May 11, 2005 5:05 pm
Forum: Kick Off 1/2
Topic: Kick Off source code
Replies: 33
Views: 2333

And what about programmers who made conversions ? Did you tried to contact some of them ? Anyway, I saw in the forum that 2 guys started to develop a kick off clone, it was GingerPete and TheFoxSoft. I know that the Foxsoft language used to develop his game is BlitzBasic, but don't know for GingerPe...
by Oss117
Wed May 11, 2005 4:01 pm
Forum: Kick Off 1/2
Topic: Kick Off source code
Replies: 33
Views: 2333

Nice !

I am quite impressed by the work that has been already done. If it's no problem, I am going to join the team and give you my contribution too, cause I did myself also some work to reverse engineer stuff from kick off For example, I could extract all the players sprites from kick off so i am going to...
by Oss117
Wed May 11, 2005 2:47 pm
Forum: Kick Off 1/2
Topic: Kick Off source code
Replies: 33
Views: 2333

Impressive!

it seems indeed that I knocked on the right door, have you other interesting things like that?

for example, the sprites, sounds and stuff like that ?
by Oss117
Wed May 11, 2005 2:06 pm
Forum: Kick Off 1/2
Topic: Kick Off source code
Replies: 33
Views: 2333

Kick Off source code

Hi, I seek to contact people who took part closely with any programming versions of Kick Off that was released on Amiga, Spectrum, or Atari... and who had at a given moment owned the original source code from Dino Dini. In spite of so many years (1989 first Kick Off release), it's a pity but Dino Di...